You get gold by killing enemies. I think you can also lure different groups of enemies to each other and let them fight to get gold but I'm not sure.
RedMagic
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Everything breaks at wave 3-4. There's just a nearly unstoppable wall of enemies, and it spawns multiple waves at once. It would also be nice to have some visual difference between the 2 turrets and an indication of how much they cost. The selling turrets also gets rid of ~3 instead of just the one you clicked on. Also, after you win you get a bunch of money and the waves keep increasing, even though the enemies don't move. Also, 2 small turrets are better than 1 big one, so the best strategy is to just spam small turrets. The only way to "win" is to play the downloadable version, which gives you room for more turrets. If you place enough turrets before wave 4, you can stop the infinite clones and there's no difficulty from there.
It's a cool concept, but nobody except grenadiers are really controllable. I think it would be a lot more manageable if there was a way to regroup units and keep them together, as opposed to all spreading out. I'm also not sure if I'm doing something wrong, but I can't kill enemy bases. They get to 0 health but they keep spawning units. I also think spawning units with the keyboard would be great, since you wouldn't have to move your hand between the keyboard and the mouse. Either that or let you move the camera with the mouse.



