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RedMagic

97
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A member registered Aug 02, 2020 · View creator page →

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You get gold by killing enemies. I think you can also lure different groups of enemies to each other and let them fight to get gold but I'm not sure.

If you survive long enough, the framerate drops and you can spawn a clone every frame. Even if you're inside a spike ball you won't lose, because it takes a frame to die by which time you've spawned a new clone (also in the spike ball, doomed to die) but you can survive infinitely I think.

After a couple minutes the waves just stop. I'm counting this as a win!

This is a really cool concept! it kind of feels like you just find a relatively safe spot and spam clones, but I could see something like this as a bullet hell being really fun!

Everything breaks at wave 3-4. There's just a nearly unstoppable wall of enemies, and it spawns multiple waves at once. It would also be nice to have some visual difference between the 2 turrets and an indication of how much they cost.  The selling turrets also gets rid of ~3 instead of just the one you clicked on. Also, after you win you get a bunch of money and the waves keep increasing, even though the enemies don't move. Also, 2 small turrets are better than 1 big one, so the best strategy is to just spam small turrets.  The only way to "win" is to play the downloadable version, which gives you room for more turrets. If you place enough turrets before wave 4, you can stop the infinite clones and there's no difficulty from there.

It's a cool concept, but nobody except grenadiers are really controllable. I think it would be a lot more manageable if there was a way to regroup units and keep them together, as opposed to all spreading out. I'm also not sure if I'm doing something wrong, but I can't kill enemy bases. They get to 0 health but they keep spawning units. I also think spawning units with the keyboard would be great, since you wouldn't have to move your hand between the keyboard and the mouse. Either that or let you move the camera with the mouse.

It's more of a tech demo than a game, but it's a really interesting concept for a movement system! I don't understand what the controls do, but I feel like it'd be fun if I did

Yeah, that isn't what's supposed to happen. She's supposed to move a lot slower

It's a cool concept! The movement was kind of hard to control even without the changing keys, but I liked that a lot of the letters were avoidable, so you can avoid them if you're good enough.

Does this version work? I can connect things but nothing happens

I've got an RX 7900 XT

Does it work with sound effects? I have no idea how it works because I use a couple of windows-specific functions, but that's cool to hear

What are the controls?

But also I hate the breathing sound (in a good way for a horror game). It's the exact kind of claustrophobic sound that makes you feel completely alone underwater. Great ambiance.

I made it to land :)

Then i drowned :(

I got it working. I updated my drivers and it works well now.

It's a cool game! I got caught off guard a few times when my ability changed without me noticing, but it was cool to figure out the different attacks and how to use them!

It doesn't launch for me. I can extract the zip, but the exe does nothing.

Some combinations wouldn't work for me, otherwise it was a fun game though!

The colors are too similar. Other than that, great game!

Its a little hard to see what's happening.

There should be some kind of indication for what combinations you can use.

Trying to spawn an ally takes too long, and you just get swarmed.

I only encountered 1 bug, if you hit the edge of a grapple block, you get pulled half way and dropped.

Good luck. As a tip, don't try to make things perfect. If you do, you often end up running out of time.

You won't be able to cheese my game, There's so many bugs that I'm not sure if it counts as a game.

I've been lied to!  This was not the worst rhythm game I played!

Cool game

Good game

Great game

I liked the influence of the dice without completly removing the players control over the game. Good Job.

Nice Game

Great game!

very difficult for someone who doesn't know the scales.  Otherwise its a good game

Nice game!  It would be nice to have a bit more control over the outcome, but good job.

I like it, you have a good balance between chance and skill.

I played again and it works now.  I like how you implemented the dice without limiting the control too much.

Sometimes I couldn't see the edges of the board, but good job.

Nice game.  Its a little bit short though.

It feels like you have no control, so having a some control other than just your rolls would be nice.