Godot log on start:
[MCP] Godot MCP Pro v1.6.0 started (ports 6505-6509)
but addon version is 1.8.0, I have replaced the server folder and rebuilt,
Is this normal that server version still in 1.6.0 ?
Thanks for you great work BTW.
Yeah,I should put more information on this page. Also if you want to know how to embed rom to itch.io, follow this link :
As far as I know, saturation works like this:
out.r = in.r * r
out.g = in.g * g
out.b = in.b * b
out.a = in.a * a
So the output color is limit to input color, but some time we need over expose effect like:
out.r = in.r + r
out.g = in.g + g
out.b = in.b + b
out.a = in.a
or just tint to single color:
out.r = tint.r
out.g = tint.g
out.b = tint.b
out.a = in.a
Ok, absolute path works, But on andriod where is this file relate to?
For example the tic file is here :
'/sdcard/Android/data/com.nesbox.tic/files/game.tic'
I try put lua file here
'/sdcard/Android/data/com.nesbox.tic/files/game.lua'
and try to:
dofile('./game.lua')
it said file not found.
so where should I put it?