Client-Server Backend

I'm Dylan Hunt, a principal backend engineer / technical director specializing in games and fintech using cutting-edge strategies. I craft socially-engaging multiplayer games, gametech, SDKs, authoritative architecture, and AI.
Game Crafting
Unity backend, game backend integrations, custom game tech, lobby, shops, microtx, friends, auth, identity, cloud scripts
Service Expanding
Unity/Pure C# SDKs, authoritative servers, payments (iap, microtx, web shops), oauth2 flows
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Focus:
Dylan Hunt, Imperium42
Unity Multiplayer
Game Backend
Client-Server
Payments, IAP
Trusted By

AA+ clients

Services

Discover my unique skillset

I specialize in shipping multiplayer games and adding authoritative logic to games/apps.
Experience

Experience

Online MP Features: Identity, platform linking (eg: Steam), social features (friends, rich presence), Discord integration, invites, authoritative scripts, lobby, chat, matchmaking, AccelByte, BrainCloud, GameSparks, PlayFab, AXR, EOS, Steam, Discord, UNET.
- More
Notable

Notable

Original founder and lead developer of "Throne of Lies: Medieval Politics" online PvP game on Steam, redefining the social deduction genre. Featured on PC Gamer with ~500k activations. Semi-finalist Game of the Year 2018 for both IndiePrize and IndieDb. Successfully funded on Kickstarter. Founder of the official GBaaS Discord and GBaaS Comparison Sheet since 2016.
Stack

Stack

Unity/C#, js/ts, Node, agentic ai, Git/Fork, JetBrains IDEs, WSL2, Discord (bots, sdk, api), Fiddler, Nginx, db (mongo, nosql, atlas, some postgres), NUnit, Steamworks, POSTman, Claude Code CLI.
- StackShare
critical thinking

Sub-Projects

Specific feature examples
• Player report & community review systems

• Log reviewer, escalation tools, & filters

• Discord moderation bot & monitoring matches
Moderation
Report & Review Moderation
Unity C#, Cloud Scripts
• GDPR get data, account deletion/anonymize

• Security checks, bot webhooks

• 30-day grace period
GDPR
Self-Serve GDPR Tools
Unity C#, Cloud Scripts
• 1st Unity game with Discord rich presence

• Rich websocket messaging & friends system

• Invite, invite code, spectate & join features
Rich Presence / Identity
Social Integration
Discord.js, GameSDK, Cloud Scripts
• Server-side dynamic MVC shop catalog

• Skins, virtual/premium currencies

• Steam microtransactions (IAP)
Microtx
Item Shop & Inventory
Unity C#, MVC, Cloud Scripts
• Multi-GBaaS lobby, chat, RPC

• Premade groups, invites, codes

• First Discord invite/spectate game
Matchmaking/Lobby
Matchmaking & Lobby
Client-Server, Unity, Unreal
• ScriptableObjects of 100 abilities, 50 classes

• 49~51% antagonist win rate balance

• Auto-sync across UI, wiki, and localization
Report/Review
Plug-and-Play Abilities System
Unity C#, MVC, ScriptableObjects

Let's Chat

Consulting & Development

US/UK citizen | 2~40h/wk | American B2B
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