My First Stock Tutorial
Program: PSP X
Translatable: Should Be
From This:
To This: 
OTHER EXAMPLES:

Part One: Take Your Base
1. Paste This Texture
(Layer - Lighten 60%)
2. NRL - Floodfill #000040 (Layer - Exclusion 40%)
3. NAL - Bright/Contrast: Brightness 0 Contrast +30
(Merge All Flatten)
Part Two:
1. Create a new 100x100 canvas and Floodfill with #ffffc0
2. Take your merged icon. Paste it as a new layer. Move it over to the right. (Line up the top and bottom edges.) (Layer - Multiply 100%)
Optional Step.....
3. Paste This Texture
(Layer - Multiply 30%)
Merge All Finished.. (Move the Icon and Textures around to your liking.)
NOTE: NRL = New Raster Layer and NAL = New Adjustment Layer
[I have no clue who to credit for the light texture, if it's yours, let me know and I will properly credit you..]
Translatable: Should Be
From This:
OTHER EXAMPLES:
Part One: Take Your Base
1. Paste This Texture
2. NRL - Floodfill #000040 (Layer - Exclusion 40%)
3. NAL - Bright/Contrast: Brightness 0 Contrast +30
(Merge All Flatten)
Part Two:
1. Create a new 100x100 canvas and Floodfill with #ffffc0
2. Take your merged icon. Paste it as a new layer. Move it over to the right. (Line up the top and bottom edges.) (Layer - Multiply 100%)
Optional Step.....
3. Paste This Texture
Merge All Finished.. (Move the Icon and Textures around to your liking.)
NOTE: NRL = New Raster Layer and NAL = New Adjustment Layer
[I have no clue who to credit for the light texture, if it's yours, let me know and I will properly credit you..]
