Achieving Clarity in a Base
I've written a tutorial showing how I prepare a base so that it's crisp without the dreaded over-sharpening. I use PS CS2 but this should be translatable to any graphics program with masks. The tutorial shows how I created the base for this icon:
...and discusses how I approach bases for icons like these:

(Link to the tutorial in my LJ)
...and discusses how I approach bases for icons like these:
(Link to the tutorial in my LJ)
