Photoshop Icon Tutorial

From  to     or

Made with PS CS5
Uses curves, gradient maps, levels, auto tone and blending modes
PSD - yes


This whole thing uses a lot of steps to add contrast, because my monitor tends to wash colors out.  If you try this, you might not need all those steps.


1. First I got a cap from http://www.fishsticktheatre.com/index.htm.  It was sort of gray so I used Auto tone (Image > Auto Tone) to remove the color cast.
2. That brought me to this  which is sort of dull and flat.  I duplicated it and set the copy to soft light.

Result:

3. It has more contrast, but I wanted it to be brighter so I created a curves adjustment layer (layer > new adjustment layer), then I clipped the adjustment layer to the soft light layer, so it would only lighten that layer (to clip a layer: layer > create clipping mask).  Since I only wanted to lighten the layer, I dragged the curves line up, until the icon was bright enough ( to output 270 input 130). 

Result:

4. Then I added a screen layer set at 57% opacity to brighten things more


Result

5. Then to replace some of the contrast the screen layer removed, I created a black and white gradient map adjustment layer (layer > new adjustment layer > gradient map) and set it to soft light, 25% opacity. 

6. To darken the midtones and shadows more, I created a levels adjustment layer and moved the shadows slider over to "5" and the midtones slider to 0.86.  The highlights weren't touched. 



And that is it for Result #1, not including sharpening, smoothing etc.

For result 2

7.  I created a black and red gradient map, using #c20d0d for the red color.  There was no thought process behind this.  It's a remnant of something I decided not to do, but I kept the step. 

result: 

8. Then I used this texture   to give the icon a swirly painted effect set to the vivid light blending mode.  That mode lightened the icon and allowed the people to be visible through the texture.


Result: 

9.  So, the people were visible, but barely.  I went back to the auto toned base and made a copy, then dragged it to the top.  Then I created a black and white gradient map to desaturate the new auto tone layer and merged the new auto tone layer with the gradient map.  I set that new black and white layer to soft light, then duplicated it and set it to soft light 30 % opacity.  The reason for all that was to add contrast to the people without adding any of the original base colors back into the icon.



Result:

10.  I didn't care for the color so I made two new black and white gradient map adjustment layers.  The first set to normal and the second set to soft light (to darken it).


Result:

11. Then I added this light texture  on hard light 80% opacity to add color to the icon

12.  To darken the midtones and make the people stand out more, I made a new levels adjustment layer with the settings 0, 70, 255

13. For more contrast, I made a curves adjustment layer added one point and dragged it downward to output 124 input 153.

This gives you result 2


PSD http://www.mediafire.com/file/kjia34efimo3wad/Untitled-21.psd