See: Description
| Interface | Description |
|---|---|
| I2PClient |
Define the standard means of interacting with the I2P system
An I2PClient contains no state, it is just a facility for creating private key files
and generating sesssions from existing private key files.
|
| I2PSession |
Define the standard means of sending and receiving messages on the
I2P network by using the I2CP (the client protocol).
|
| I2PSessionListener |
Define a means for the router to asynchronously notify the client that a
new message is available or the router is under attack.
|
| I2PSessionMuxedListener |
Define a means for the router to asynchronously notify the client that a
new message is available or the router is under attack.
|
| LookupCallback |
Deferred callback for IPSession.lookupNonblocking()
|
| LookupResult |
The return value of I2PSession.lookupDest2()
|
| SendMessageStatusListener |
Asynchronously notify the client of the status
of a sent message.
|
| Class | Description |
|---|---|
| I2PClientFactory |
Provide a means of hooking into an appropriate I2PClient implementation
|
| I2PSimpleClient |
Simple client implementation with no Destination,
just used to talk to the router.
|
| SendMessageOptions |
Advanced options attached to a single outgoing I2CP message.
|
| Enum | Description |
|---|---|
| SendMessageOptions.GzipOption |
Overrides i2cp.gzip session option and size threshold
for this message only.
|
| SendMessageOptions.Reliability |
Reliability bits 9-10
|
| Exception | Description |
|---|---|
| I2PSessionException |
Thrown when there is a problem doing something on the session
|
Interfaces and factories for the base I2P SDK used to develop applications that communicate through I2P.
Implementation moved to net.i2p.client.impl in 0.9.21.
When a client application wants to communicate over I2P, the first thing it needs to do is get a I2PClient from the I2PClientFactory. If it does not already have a Destination, it must generate one with the I2PClient.createDestination(java.io.OutputStream) before proceeding. Once it has one, it then creates an I2PSession which serves as the bridge to the I2P network, allowing it to send messages (via I2PSession.sendMessage(net.i2p.data.Destination, byte[])) and receive messages (via I2PSession.receiveMessage(int)). In addition, the client receives asynchronous notification of network activity by providing an implementation of I2PSessionListener.
This client package provides the basic necessity for communicating over I2P, but there are three other subpackages that are helpful. Specifically:
net.i2p.client.datagram - for applications that want their messages to be both authenticated and repliablenet.i2p.client.naming - for applications that want to resolve readable names into Destinations
The I2PSession implementation itself communicates with the I2P router by the I2CP (the client protocol).