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  <channel>
    <title>News</title>
    <link>https://hololight.com/news</link>
    <description>Updates about Hololight press releases, events, technology and success stories</description>
    <language>en</language>
    <pubDate>Mon, 08 Jun 2026 09:00:00 GMT</pubDate>
    <dc:date>2026-06-08T09:00:00Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Hololight, ART, and LP-Research Redefine Infrastructure for Professional VR and AR</title>
      <link>https://hololight.com/news/art-lp-research-hololight-partnership</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/art-lp-research-hololight-partnership" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/_2026/Streaming%20Technology/2026_Hololight_Viper-Engine_Dark-Version2%20copy.webp" alt="Hololight, ART, and LP-Research Redefine Infrastructure for Professional VR and AR" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/art-lp-research-hololight-partnership" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/_2026/Streaming%20Technology/2026_Hololight_Viper-Engine_Dark-Version2%20copy.webp" alt="Hololight, ART, and LP-Research Redefine Infrastructure for Professional VR and AR" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p&gt;&amp;nbsp;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fart-lp-research-hololight-partnership&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Press Release</category>
      <category>Partner</category>
      <pubDate>Mon, 08 Jun 2026 09:00:00 GMT</pubDate>
      <author>a.herrmann@holo-light.com (Alexandra Hermann)</author>
      <guid>https://hololight.com/news/art-lp-research-hololight-partnership</guid>
      <dc:date>2026-06-08T09:00:00Z</dc:date>
    </item>
    <item>
      <title>VR Streaming for Business: Why you're finding the wrong tools</title>
      <link>https://hololight.com/news/vr-streaming-for-business</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/vr-streaming-for-business" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/_2026/Blog%202026/Stream_Doppelportrait_header_image.webp" alt="VR Streaming for Business: Why you're finding the wrong tools" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p&gt;&lt;span style="color: #f6f6f6;"&gt;If you've been searching for a way to stream VR applications across your organization, you've probably already noticed that something doesn't add up. The term "VR streaming" returns results that have little to do with enterprise software deployment:&amp;nbsp;gaming tools, consumer companion apps, device-specific utilities designed for a single user's personal setup. The disconnect is genuine, and it reflects something worth understanding before you evaluate any solution: &lt;span style="font-weight: bold;"&gt;VR streaming means fundamentally different things depending on the context&lt;/span&gt;, and the consumer definition has dominated the term so thoroughly that the enterprise use case has effectively disappeared from view.&lt;/span&gt;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/vr-streaming-for-business" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/_2026/Blog%202026/Stream_Doppelportrait_header_image.webp" alt="VR Streaming for Business: Why you're finding the wrong tools" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p&gt;&lt;span style="color: #f6f6f6;"&gt;If you've been searching for a way to stream VR applications across your organization, you've probably already noticed that something doesn't add up. The term "VR streaming" returns results that have little to do with enterprise software deployment:&amp;nbsp;gaming tools, consumer companion apps, device-specific utilities designed for a single user's personal setup. The disconnect is genuine, and it reflects something worth understanding before you evaluate any solution: &lt;span style="font-weight: bold;"&gt;VR streaming means fundamentally different things depending on the context&lt;/span&gt;, and the consumer definition has dominated the term so thoroughly that the enterprise use case has effectively disappeared from view.&lt;/span&gt;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fvr-streaming-for-business&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Technology</category>
      <pubDate>Mon, 04 May 2026 07:54:42 GMT</pubDate>
      <guid>https://hololight.com/news/vr-streaming-for-business</guid>
      <dc:date>2026-05-04T07:54:42Z</dc:date>
      <dc:creator>Laura Haase</dc:creator>
    </item>
    <item>
      <title>AR Headsets in 2026: Building an XR Strategy for a Fast-Moving Market</title>
      <link>https://hololight.com/news/ar-headsets-in-2026-building-an-xr-strategy-for-a-fast-moving-market</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/ar-headsets-in-2026-building-an-xr-strategy-for-a-fast-moving-market" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/_2026/Blog%202026/Headsets%20in%202026/AR_Headsets_in_2026_Snap_Portraits.webp" alt="AR Headsets in 2026: Building an XR Strategy for a Fast-Moving Market" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;div style="background: #111111; border-radius: 3px; padding: 25px; margin: 2rem 0;"&gt; 
 &lt;a&gt;&lt;/a&gt; 
 &lt;h2 style="margin: 0px 0px 12px; font-size: 37px;"&gt;At a glance&lt;/h2&gt; 
 &lt;p style="color: #ffffff; font-size: 15px; line-height: 1.7; margin: 0;"&gt;&lt;span style="color: #f6f6f6;"&gt;&lt;span style="line-height: 19.425px;"&gt;The enterprise AR and VR device market is busy: significant new hardware is arriving in 2026, including PICO's Project Swan and Snap's next-generation Spectacles, and like the latter, the broader market is moving toward lighter, more wearable form factors. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; 
 &lt;p style="color: #ffffff; font-size: 15px; line-height: 1.7; margin: 0;"&gt;&lt;span style="color: #f6f6f6;"&gt;&lt;span style="line-height: 19.425px;"&gt;But lighter hardware creates a performance problem: compact devices cannot handle enterprise-grade XR workloads on their own. XR streaming solves this by moving rendering off the device entirely. It also solves a broader strategic problem: the market changes fast, vendors shift roadmaps on their own schedule, and any XR strategy built around a single device carries risk. XR streaming decouples applications from devices, so whatever hardware comes next, organizations are already ready for it.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; 
&lt;/div&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/ar-headsets-in-2026-building-an-xr-strategy-for-a-fast-moving-market" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/_2026/Blog%202026/Headsets%20in%202026/AR_Headsets_in_2026_Snap_Portraits.webp" alt="AR Headsets in 2026: Building an XR Strategy for a Fast-Moving Market" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;div style="background: #111111; border-radius: 3px; padding: 25px; margin: 2rem 0;"&gt; 
 &lt;a&gt;&lt;/a&gt; 
 &lt;h2 style="margin: 0px 0px 12px; font-size: 37px;"&gt;At a glance&lt;/h2&gt; 
 &lt;p style="color: #ffffff; font-size: 15px; line-height: 1.7; margin: 0;"&gt;&lt;span style="color: #f6f6f6;"&gt;&lt;span style="line-height: 19.425px;"&gt;The enterprise AR and VR device market is busy: significant new hardware is arriving in 2026, including PICO's Project Swan and Snap's next-generation Spectacles, and like the latter, the broader market is moving toward lighter, more wearable form factors. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; 
 &lt;p style="color: #ffffff; font-size: 15px; line-height: 1.7; margin: 0;"&gt;&lt;span style="color: #f6f6f6;"&gt;&lt;span style="line-height: 19.425px;"&gt;But lighter hardware creates a performance problem: compact devices cannot handle enterprise-grade XR workloads on their own. XR streaming solves this by moving rendering off the device entirely. It also solves a broader strategic problem: the market changes fast, vendors shift roadmaps on their own schedule, and any XR strategy built around a single device carries risk. XR streaming decouples applications from devices, so whatever hardware comes next, organizations are already ready for it.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; 
&lt;/div&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Far-headsets-in-2026-building-an-xr-strategy-for-a-fast-moving-market&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Technology</category>
      <pubDate>Tue, 28 Apr 2026 08:52:22 GMT</pubDate>
      <guid>https://hololight.com/news/ar-headsets-in-2026-building-an-xr-strategy-for-a-fast-moving-market</guid>
      <dc:date>2026-04-28T08:52:22Z</dc:date>
      <dc:creator>Laura Haase</dc:creator>
    </item>
    <item>
      <title>The Complete Beginner’s Guide to AR, VR, and XR in Industry</title>
      <link>https://hololight.com/news/the-complete-beginners-guide-to-ar-vr-and-xr-in-industry</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/the-complete-beginners-guide-to-ar-vr-and-xr-in-industry" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/News/Imported_Blog_Media/Quest_HoloLens_Shooting.webp" alt="The Complete Beginner’s Guide to AR, VR, and XR in Industry" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p style="font-size: 28px;"&gt;&amp;nbsp;&lt;/p&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;h2 style="font-size: 28px;"&gt;&lt;span&gt;What XR Really Means&lt;/span&gt;&lt;/h2&gt; 
&lt;p&gt;&lt;strong&gt;&lt;br&gt;XR (Extended Reality)&lt;/strong&gt;&lt;span&gt; is an umbrella term for &lt;/span&gt;&lt;strong&gt;Virtual Reality (VR)&lt;/strong&gt;&lt;span&gt;, which creates a fully digital environment, &lt;/span&gt;&lt;strong&gt;Augmented Reality (AR)&lt;/strong&gt;&lt;span&gt;, which adds digital elements to the real world, and &lt;/span&gt;&lt;strong&gt;Mixed Reality (MR)&lt;/strong&gt;&lt;span&gt;, where users can interact with both physical and virtual objects at the same time.&lt;/span&gt;&lt;span&gt;&amp;nbsp;In industry, XR helps teams understand, review, and &lt;span style="font-weight: bold;"&gt;work with complex 3D information more naturally&lt;/span&gt; than on a 2D screen.&lt;/span&gt;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/the-complete-beginners-guide-to-ar-vr-and-xr-in-industry" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/News/Imported_Blog_Media/Quest_HoloLens_Shooting.webp" alt="The Complete Beginner’s Guide to AR, VR, and XR in Industry" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p style="font-size: 28px;"&gt;&amp;nbsp;&lt;/p&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;h2 style="font-size: 28px;"&gt;&lt;span&gt;What XR Really Means&lt;/span&gt;&lt;/h2&gt; 
&lt;p&gt;&lt;strong&gt;&lt;br&gt;XR (Extended Reality)&lt;/strong&gt;&lt;span&gt; is an umbrella term for &lt;/span&gt;&lt;strong&gt;Virtual Reality (VR)&lt;/strong&gt;&lt;span&gt;, which creates a fully digital environment, &lt;/span&gt;&lt;strong&gt;Augmented Reality (AR)&lt;/strong&gt;&lt;span&gt;, which adds digital elements to the real world, and &lt;/span&gt;&lt;strong&gt;Mixed Reality (MR)&lt;/strong&gt;&lt;span&gt;, where users can interact with both physical and virtual objects at the same time.&lt;/span&gt;&lt;span&gt;&amp;nbsp;In industry, XR helps teams understand, review, and &lt;span style="font-weight: bold;"&gt;work with complex 3D information more naturally&lt;/span&gt; than on a 2D screen.&lt;/span&gt;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fthe-complete-beginners-guide-to-ar-vr-and-xr-in-industry&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Technology</category>
      <pubDate>Thu, 08 Jan 2026 10:06:25 GMT</pubDate>
      <guid>https://hololight.com/news/the-complete-beginners-guide-to-ar-vr-and-xr-in-industry</guid>
      <dc:date>2026-01-08T10:06:25Z</dc:date>
      <dc:creator>Laura Haase</dc:creator>
    </item>
    <item>
      <title>Why AR in product development is easier to adopt than you think</title>
      <link>https://hololight.com/news/why-ar-in-product-development-is-easier-to-adopt-than-you-think</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/why-ar-in-product-development-is-easier-to-adopt-than-you-think" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/News/2025_Apple_Vision_Pro_Support.webp" alt="Why AR in product development is easier to adopt than you think" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p style="line-height: 1.5;"&gt;&lt;span&gt;Augmented Reality is already delivering &lt;span style="font-weight: bold;"&gt;measurable results&lt;/span&gt; in product development: from faster design cycles to fewer errors and lower costs. But successful adoption doesn’t start with devices or tools. It starts with choosing the right workflow, the right visualization approach, and a deployment method that fits your existing&amp;nbsp;setup.&lt;/span&gt;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/why-ar-in-product-development-is-easier-to-adopt-than-you-think" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/News/2025_Apple_Vision_Pro_Support.webp" alt="Why AR in product development is easier to adopt than you think" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p style="line-height: 1.5;"&gt;&lt;span&gt;Augmented Reality is already delivering &lt;span style="font-weight: bold;"&gt;measurable results&lt;/span&gt; in product development: from faster design cycles to fewer errors and lower costs. But successful adoption doesn’t start with devices or tools. It starts with choosing the right workflow, the right visualization approach, and a deployment method that fits your existing&amp;nbsp;setup.&lt;/span&gt;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fwhy-ar-in-product-development-is-easier-to-adopt-than-you-think&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Technology</category>
      <pubDate>Thu, 08 Jan 2026 09:50:35 GMT</pubDate>
      <author>s.sailer@holo-light.com (Sandro Sailer)</author>
      <guid>https://hololight.com/news/why-ar-in-product-development-is-easier-to-adopt-than-you-think</guid>
      <dc:date>2026-01-08T09:50:35Z</dc:date>
    </item>
    <item>
      <title>Hololight &amp; HTC Partner for 5G XR Streaming</title>
      <link>https://hololight.com/news/hololight-and-htc-announce-strategic-partnership</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/hololight-and-htc-announce-strategic-partnership" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-11-13_HTC_Partnership_Announcement_Banner_1920x1080.webp" alt="Hololight &amp;amp; HTC Partner for 5G XR Streaming" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/hololight-and-htc-announce-strategic-partnership" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-11-13_HTC_Partnership_Announcement_Banner_1920x1080.webp" alt="Hololight &amp;amp; HTC Partner for 5G XR Streaming" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p&gt;&amp;nbsp;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fhololight-and-htc-announce-strategic-partnership&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Press Release</category>
      <category>Partner</category>
      <pubDate>Tue, 18 Nov 2025 08:50:37 GMT</pubDate>
      <author>a.herrmann@holo-light.com (Alexandra Hermann)</author>
      <guid>https://hololight.com/news/hololight-and-htc-announce-strategic-partnership</guid>
      <dc:date>2025-11-18T08:50:37Z</dc:date>
    </item>
    <item>
      <title>VR Expert Joins Hololight as Global Reseller Partner</title>
      <link>https://hololight.com/news/vr-expert-joins-hololight-as-global-reseller-partner</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/vr-expert-joins-hololight-as-global-reseller-partner" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-10-24_VR_Expert_Announcement_Website_Blog_Banner_1920x1080.webp" alt="VR Expert Joins Hololight as Global Reseller Partner" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p&gt;&lt;strong&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/vr-expert-joins-hololight-as-global-reseller-partner" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-10-24_VR_Expert_Announcement_Website_Blog_Banner_1920x1080.webp" alt="VR Expert Joins Hololight as Global Reseller Partner" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;p&gt;&lt;strong&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fvr-expert-joins-hololight-as-global-reseller-partner&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Press Release</category>
      <category>Partner</category>
      <pubDate>Tue, 28 Oct 2025 10:23:20 GMT</pubDate>
      <author>a.herrmann@holo-light.com (Alexandra Hermann)</author>
      <guid>https://hololight.com/news/vr-expert-joins-hololight-as-global-reseller-partner</guid>
      <dc:date>2025-10-28T10:23:20Z</dc:date>
    </item>
    <item>
      <title>Augmentalix Joins Hololight as Official Reseller for the French Market</title>
      <link>https://hololight.com/news/augmentalix-joins-hololight-as-official-reseller-for-the-french-market</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/augmentalix-joins-hololight-as-official-reseller-for-the-french-market" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-10-13_Augmentalix_Announcement_Blogbanner_1920x1080%20copy.webp" alt="Man with Apple Vision Pro - Reseller Augmentalix" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Ismaning, Germany – October 14, 2025&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;span&gt;–&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;strong&gt;&lt;a href="https://hololight.com/"&gt;Hololight,&lt;/a&gt;&lt;/strong&gt; the leading specialist in XR streaming technology and AR/VR software for the enterprise market, today announced a new reseller partnership with &lt;strong&gt;&lt;a href="https://www.augmentalix.com/"&gt;Augmentalix&lt;/a&gt;&lt;/strong&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;to expand its presence in&amp;nbsp;&lt;strong&gt;France&lt;/strong&gt;.&lt;/span&gt;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/augmentalix-joins-hololight-as-official-reseller-for-the-french-market" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-10-13_Augmentalix_Announcement_Blogbanner_1920x1080%20copy.webp" alt="Man with Apple Vision Pro - Reseller Augmentalix" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Ismaning, Germany – October 14, 2025&lt;/span&gt;&lt;/strong&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;span&gt;–&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;strong&gt;&lt;a href="https://hololight.com/"&gt;Hololight,&lt;/a&gt;&lt;/strong&gt; the leading specialist in XR streaming technology and AR/VR software for the enterprise market, today announced a new reseller partnership with &lt;strong&gt;&lt;a href="https://www.augmentalix.com/"&gt;Augmentalix&lt;/a&gt;&lt;/strong&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;to expand its presence in&amp;nbsp;&lt;strong&gt;France&lt;/strong&gt;.&lt;/span&gt;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Faugmentalix-joins-hololight-as-official-reseller-for-the-french-market&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Press Release</category>
      <category>Partner</category>
      <pubDate>Tue, 14 Oct 2025 06:50:16 GMT</pubDate>
      <author>a.herrmann@holo-light.com (Alexandra Hermann)</author>
      <guid>https://hololight.com/news/augmentalix-joins-hololight-as-official-reseller-for-the-french-market</guid>
      <dc:date>2025-10-14T06:50:16Z</dc:date>
    </item>
    <item>
      <title>VRED VR Streaming — Visualize Autodesk VRED in XR with Hololight</title>
      <link>https://hololight.com/news/hololight-stream-runtime-autodesk-vred</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/hololight-stream-runtime-autodesk-vred" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-08-08_Mobility_Design_Conference_websitebanner_1920x1080.webp" alt="Autodesk VRED Runtime" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;h2 style="line-height: normal; font-size: 28px;"&gt;VRED VR and XR Streaming: Visualize Autodesk VRED Designs in XR with One Click&lt;/h2&gt; 
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/hololight-stream-runtime-autodesk-vred" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Social%20Media/2025/Banner/2025-08-08_Mobility_Design_Conference_websitebanner_1920x1080.webp" alt="Autodesk VRED Runtime" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;h2 style="line-height: normal; font-size: 28px;"&gt;VRED VR and XR Streaming: Visualize Autodesk VRED Designs in XR with One Click&lt;/h2&gt; 
&lt;p&gt;&amp;nbsp;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fhololight-stream-runtime-autodesk-vred&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Technology</category>
      <category>Partner</category>
      <pubDate>Tue, 23 Sep 2025 08:55:35 GMT</pubDate>
      <author>a.herrmann@holo-light.com (Alexandra Hermann)</author>
      <guid>https://hololight.com/news/hololight-stream-runtime-autodesk-vred</guid>
      <dc:date>2025-09-23T08:55:35Z</dc:date>
    </item>
    <item>
      <title>Hololight Receives €10 Million to Scale XR Pixel-Streaming</title>
      <link>https://hololight.com/news/hololight-receives-double-digit-millions-to-scale-its-xr-pixel-streaming-technology</link>
      <description>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/hololight-receives-double-digit-millions-to-scale-its-xr-pixel-streaming-technology" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/News/2025-06-24_Investment_Announcement_Blogbanner_1920x1080.webp" alt="Hololight Receives Double-Digit Millions to Scale Its XR Pixel-Streaming Technology" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p&gt;&lt;em&gt;&lt;span&gt;Innsbruck, Austria, July 8, 2025 &lt;/span&gt;&lt;/em&gt;&lt;span&gt;– The deep-tech company &lt;/span&gt;&lt;a href="https://hololight.com/"&gt;&lt;strong&gt;Hololight&lt;/strong&gt;&lt;/a&gt;&lt;span&gt;, a leading provider of &lt;strong&gt;AR/VR ("XR") pixel-streaming technology&lt;/strong&gt;, has secured a &lt;strong&gt;€10 million investment&lt;/strong&gt;. The funding will support the global distribution of its products and the further development of its vision to make XR pixel-streaming accessible across the entire AR/VR market.&lt;/span&gt;&lt;/p&gt;</description>
      <content:encoded>&lt;div class="hs-featured-image-wrapper"&gt; 
 &lt;a href="https://hololight.com/news/hololight-receives-double-digit-millions-to-scale-its-xr-pixel-streaming-technology" title="" class="hs-featured-image-link"&gt; &lt;img src="https://hololight.com/hubfs/Content%20-%20Visuals/Website%20Pages/News/2025-06-24_Investment_Announcement_Blogbanner_1920x1080.webp" alt="Hololight Receives Double-Digit Millions to Scale Its XR Pixel-Streaming Technology" class="hs-featured-image" style="width:auto !important; max-width:50%; float:left; margin:0 15px 15px 0;"&gt; &lt;/a&gt; 
&lt;/div&gt; 
&lt;a&gt;&lt;/a&gt; 
&lt;p&gt;&lt;em&gt;&lt;span&gt;Innsbruck, Austria, July 8, 2025 &lt;/span&gt;&lt;/em&gt;&lt;span&gt;– The deep-tech company &lt;/span&gt;&lt;a href="https://hololight.com/"&gt;&lt;strong&gt;Hololight&lt;/strong&gt;&lt;/a&gt;&lt;span&gt;, a leading provider of &lt;strong&gt;AR/VR ("XR") pixel-streaming technology&lt;/strong&gt;, has secured a &lt;strong&gt;€10 million investment&lt;/strong&gt;. The funding will support the global distribution of its products and the further development of its vision to make XR pixel-streaming accessible across the entire AR/VR market.&lt;/span&gt;&lt;/p&gt;  
&lt;img src="https://track.hubspot.com/__ptq.gif?a=20233549&amp;amp;k=14&amp;amp;r=https%3A%2F%2Fhololight.com%2Fnews%2Fhololight-receives-double-digit-millions-to-scale-its-xr-pixel-streaming-technology&amp;amp;bu=https%253A%252F%252Fhololight.com%252Fnews&amp;amp;bvt=rss" alt="" width="1" height="1" style="min-height:1px!important;width:1px!important;border-width:0!important;margin-top:0!important;margin-bottom:0!important;margin-right:0!important;margin-left:0!important;padding-top:0!important;padding-bottom:0!important;padding-right:0!important;padding-left:0!important; "&gt;</content:encoded>
      <category>Press Release</category>
      <pubDate>Tue, 08 Jul 2025 07:15:39 GMT</pubDate>
      <author>a.herrmann@holo-light.com (Alexandra Hermann)</author>
      <guid>https://hololight.com/news/hololight-receives-double-digit-millions-to-scale-its-xr-pixel-streaming-technology</guid>
      <dc:date>2025-07-08T07:15:39Z</dc:date>
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