<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Clockwork TD Alpha Release Devlog - itch.io</title><link>https://goldendisc.itch.io/clockwork</link><description>Top-down Circular Tower Defense</description><item><guid>https://goldendisc.itch.io/clockwork/devlog/388201/alpha-02-release</guid><title>Alpha 0.2 Release!</title><link>https://goldendisc.itch.io/clockwork/devlog/388201/alpha-02-release</link><pubDate>Thu, 02 Jun 2022 00:42:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A few days late, I know, but the balance patch (Alpha version 0.2) has been released! Changes include: - Rebalancing prices and currency production. - Adding stronger enemies. - Changing enemy spawn r...</p>]]></description></item><item><guid>https://goldendisc.itch.io/clockwork/devlog/386780/alpha-release-reception</guid><title>Alpha Release Reception</title><link>https://goldendisc.itch.io/clockwork/devlog/386780/alpha-release-reception</link><pubDate>Sun, 29 May 2022 22:16:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello everyone. Yesterday I released an early version of my first ever serious game-making project: Clockwork TD. In only the first day, the game has received 50 views and 25 plays. I know that&#039;s not...</p>]]></description></item></channel></rss>