RecastSharp
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dotnet 6 port of the C++ recastnavigation library.
如题,获取到Navmesh的所有boundary边界线段
Hi. You might want to add by-ref access to dtPoly's and dtPolyDetail's in dtCreateNavMeshData method. Currently you are writing data to stack instead of native memory. ``` // Store polygons...
Please add a quick start or tutorial. Preferably for unity :)
Is the code manually generated, or is it being created with a tool ? I am interesting in wether this will keep getting updated from the original repo, or if...
What is the current status of the Recast project? Has the project been fully converted? I saw that there is an issue saying about some possible bugs, but did the...
请问能提供一个使用demo吗?