AdvancedPlayerController
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Auto Build Unity Package File
I think it might be beneficial to auto-build a Unity Package in order to easily import this package into other projects.
NOTE: We also have to make sure that all of our scene specific prefabs and other things are not included in the packages.
This may be helpful:

We could probably use this with a pre-push hook in git to make sure a new Package File is built every time we push a new version.
src: https://docs.unity3d.com/412/Documentation/Manual/CommandLineArguments.html
Helpful: https://forum.unity.com/threads/exportpackage-command-line-in-unity-3-5-7.210480/