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The Unity BRG Container

Results 3 BrgContainer issues
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Some strange things happen. I set the data to the map editor (tile id 0) and delete the data from the BatchHandle. ``` if (Event.current.button == 1) { if (region.TileView...

![image](https://github.com/LizzyFox-code/BrgContainer/assets/33220619/f80350a5-d746-4a54-94e7-ce1a44bf3667) ![image](https://github.com/LizzyFox-code/BrgContainer/assets/33220619/bed5dfd0-a13e-406e-86fa-a710f8fc9c46)

Under the same distance and shadow settings, the default rendering can display shadows, but when using BrgContainer for rendering, shadows are not visible. To display shadows, it is necessary to...