Allow Zstandard to decompress multiple concatenated frames#757
Merged
d-v-b merged 13 commits intozarr-developers:mainfrom Nov 20, 2025
Merged
Allow Zstandard to decompress multiple concatenated frames#757d-v-b merged 13 commits intozarr-developers:mainfrom
d-v-b merged 13 commits intozarr-developers:mainfrom
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Codecov Report✅ All modified and coverable lines are covered by tests. Additional details and impacted files@@ Coverage Diff @@
## main #757 +/- ##
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+ Coverage 88.75% 88.83% +0.08%
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Files 64 64
Lines 2560 2580 +20
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+ Hits 2272 2292 +20
Misses 288 288
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Yes |
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@d-v-b Do I need to address these broken tests? They seem unrelated. |
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lets get #780 in to fix the broken tests. |
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Nov 19, 2025
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Currently, numcodecs assumes that a buffer, a pointer and a size, containing Zstandard compressed only consists of a single frame. However, this is not necessarily the case in that a single buffer may contain multiple frames. A buffer with multiple compressed frames is easily constructed by simply concatenating two encoded buffers. Currently, when decoding this buffer
numcodecs.Zstdwill report that the destination buffer is too small.It will even do this when providing an output buffer of sufficient size.
The expectation is that the decompressed output should simply the concatenation of the original uncompressed buffers.
The flaw is that
numcodecs.Zstdcurrently runsZSTD_getFrameContentSizeonly once to get the uncompressed size of the first frame. It does not consider whether there may be other frames in the source buffer.This pull request introduces a Cython function
findTotalContentSizewhich iterates through all the frames in the buffer, gets the sizes of the uncompressed data from each frame, and then returns the sum. This allowsnumcodecs.Zstdto decompress the entire buffer.One application of this is that a buffer containing multiple chunks of a Zarr v3 shard contiguously could be decompressed in a single step.
[Description of PR]
TODO: