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Hack-A-Day is a project I'm doing in November, where I try to make 30 new projects, in 30 days.

Day 06: Hack-An-Icecube

I tried to copy a much better unity3d project juzek made for the zero-hour game jam. This was my first unity project! But, I ran out of time and it was a failure. That said I got unity working (mostly, autocomplete didn't work in VSCode).

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Demo available at here.

Source not available for this one, sorry. Unity projects are hard to move and I couldn't figure it out.

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Hack-A-Day: Hack-An-Icecube. A unity3d "game" in WebGL. Incomplete.

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