Skip to content

WebAssembly target for EXT_meshopt_compression support #2

@yzsolt

Description

@yzsolt

The C++ implementation can target WebAssembly with vertex buffer decoding/filtering and index buffer decoding, which are needed for the EXT_meshopt_compression glTF extension, supported by e.g. three.js and Babylon.js.

Given Rust's excellent WASM support it shouldn't be too difficult to do the same with meshopt-rs.

WASM SIMD support is tracked in a separate issue: #1

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions