This repository was archived by the owner on Sep 20, 2024. It is now read-only.
Conversation
…t by the username and error out
Contributor
|
Task linked: OP-7953 Maya DL Limit groups missing in settings |
LiborBatek
approved these changes
Jan 17, 2024
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.



Changelog Description
This PR is to bug-fix the limit groups from maya deadline settings errored out when the user tries to edit the setting.
Additional info
n/a
Testing notes:
Build server addon with this branch
Install the deadline addon into the AYON server
Make sure your deadline addon version is 0.1.7
Go to

ayon+settings://deadline/publish/MayaSubmitDeadline/limit/0Add limit groups setting
Save Changes
It shouldn't error out anymore
Launch Maya via AYON launcher
Create Render Instance with renderable scene
Publish
It should be successfully rendered out and all the rendered images should be published to your publish folder after the rendering finished.