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Releases: yasirkula/UnityDynamicPanels

v1.3.4

05 Apr 17:17

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  • BREAKING CHANGE: Replaced BinaryFormatter with JsonUtility in PanelSerialization for Unity 6.8 compatibility (https://discussions.unity.com/t/path-to-coreclr-2026-upgrade-guide/1714279). This breaks all currently saved panel layouts, so calling canvas.LoadLayout won't work for existing data. It'll continue working after calling canvas.SaveLayout again (the newly serialized data will be in json format instead of binary)
  • Fixed a bug on Unity 6.5 where DynamicPanelsCanvas.LoadLayout would sometimes disable all components on a panel's content object
  • Simplified codebase for Unity 2021.3.41f1

v1.3.3

29 Mar 14:27

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  • Updated Unity version to 2021.3.41f1
  • Configurable Enter Play Mode is supported (disabling Domain Reload works but disabling Scene Reload isn't tested)

v1.3.2

14 Dec 15:37

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Fixed a compiler warning on Unity 6

v1.3.0

30 Sep 16:29

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  • New Input System no longer requires any manual modifications (Package Manager friendly)
  • Background sprites are %100 opaque instead of %99 opaque

v1.2.9

23 May 13:54

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A rare bugfix when OnApplicationQuit is canceled by Application.wants…

v1.2.8

15 Dec 16:11

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Fixed tab preview slightly overlapping with the other tabs

v1.2.7: New Input System compatibility

12 Apr 16:08

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Added new Input System support (requires manual modifications, see do…

v1.2.6

03 Dec 12:37

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- Added OnPanelClosed and OnTabClosed events to PanelNotificationCent…

v1.2.5

26 Jul 21:03

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Bugfix for Unity 2020.1.0f1

v1.2.4

14 May 19:33

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Added Assembly Definition Files