Shadertoy for WebGPU
A simple command line tool to help developers experiment with the WebGPU shader language. It compiles and executes a fragment shader and displays the result on your screen. Slimshader will reload the shader if the file changes. Errors are logged to the console.
Build binairy from source and install in PATH.
cargo install --git https://github.com/wrnrlr/slimshaderStart slimshader.
slimshader example/sphere.wgslAlternativly clone the repository and run it from there.
cargo run -- examples/sphere.wgsl