#define MAX_MAP_HULLS	4
#define MAX_MAP_COORD 131072 // stuff breaks past this point

#define MAXTEXTURENAME 16
#define MIPLEVELS 4

#define MAX_KEYS_PER_ENT 256 // just guessing
#define MAX_KEY_LEN 256 // not sure if this includes the null char
#define MAX_VAL_LEN 4096 // not sure if this includes the null char

#define MAXLIGHTMAPS    4

#define TOGGLED_LIGHT_STYLE_OFFSET 32 // all toggled lights start at this style