When converting to CZ3, tool is using compressed size from source as some kind of limitation of how big 1 compressed image can be, which is not always correct. For Summer Pockets max size per each layer is 0xFEFD, and for some reason images converted by this tool with more than 1 layer are rendered as garbage by game except for first layer.
When converting to CZ3, tool is using compressed size from source as some kind of limitation of how big 1 compressed image can be, which is not always correct. For Summer Pockets max size per each layer is 0xFEFD, and for some reason images converted by this tool with more than 1 layer are rendered as garbage by game except for first layer.