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Weird -but legal- path names not supported #350

@parduz

Description

@parduz

OS

Windows 11, Italian

Programming Language

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VPK Version

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Library Version

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What happened?

I wrote a bug report on the NomNom repository, here.
They asked to open an issue here, so here i am.
I'll copy/paste my message, as i don't know nothing about the other info asked.

Description

I've unpacked the zip file of the portable version and launched it. Apparently, nothing happened.

This is the content of the Velopack.log file:
[stub:4964] [21:47:37] [INFO] -- [stub:4964] [21:47:37] [INFO] Starting Velopack Stub (at "F:\\- Games\\= STEAM =\\steamapps\\common\\No Man\'s Sky\\= MODS Download =\\NomNom-win-x64-stable-Portable\\NomNom.exe") [stub:4964] [21:47:37] [INFO] Stub about to start Update.exe (F:\- Games\= STEAM =\steamapps\common\No Man's Sky\= MODS Download =\NomNom-win-x64-stable-Portable\Update.exe) with args: ["start", "--"]

I moved the NomNom-win-x64-stable-Portable on the F:\ root and the program started, so i'd say that he doesn't like the previous path. Since it is weird but still legal on Windows, i'd say that this is a bug.

Windows 11 64, Italian version.

Relevant log output

[stub:4964] [21:47:37] [INFO] --
[stub:4964] [21:47:37] [INFO] Starting Velopack Stub (at "F:\\- Games\\= STEAM =\\steamapps\\common\\No Man\'s Sky\\= MODS Download =\\NomNom-win-x64-stable-Portable\\NomNom.exe")
[stub:4964] [21:47:37] [INFO] Stub about to start Update.exe (F:\- Games\= STEAM =\steamapps\common\No Man's Sky\= MODS Download =\NomNom-win-x64-stable-Portable\Update.exe) with args: ["start", "--"]

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