fix: avoid blocking the event loop with time.sleep in async load_checkpoint#6135
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wasimysaid merged 3 commits intoJun 11, 2026
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The export route's load_checkpoint waits for the training subprocess to exit by calling time.sleep(0.5) in a loop (up to 30s) inside an async function. time.sleep blocks the whole event loop, so every other request to the server stalls for that duration. Use await asyncio.sleep(0.5), matching the async pattern already used elsewhere in this file (asyncio.to_thread, await asyncio.sleep).
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This pull request updates the load_checkpoint function in studio/backend/routes/export.py to use await asyncio.sleep(0.5) instead of the blocking time.sleep(0.5) while waiting for a training subprocess to exit. This prevents blocking the event loop in an asynchronous context. There are no review comments, and I have no further feedback to provide.
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What
load_checkpointinstudio/backend/routes/export.pyis anasyncroute handler. While waiting for the training subprocess to free the GPU, it does:time.sleep()is a blocking call. Inside an async handler it blocks the entire event loop — so for up to 30 seconds, every other request the server is handling stalls (no concurrency, no health checks, nothing).Fix
Use
await asyncio.sleep(0.5), which yields to the loop while waiting. This matches the async patterns already used throughout this same file (await asyncio.to_thread(...), andawait asyncio.sleep(0.1)further down).asynciois already imported. Also dropped the redundant inlineimport time.No behavior change other than no longer freezing the loop.