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Compiling
Shuanglei Tao edited this page Feb 27, 2023
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ImPlay depends on the following external libraries:
- glfw
- libmpv
- freetype2
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USE_OPENGL_ES3: Compile with OpenGL ES 3.0 loader -
USE_PATCHED_GLFW: Compile glfw with patches for features that not suppored by upstream yet (requires dependencies to be installed) -
USE_MPV_WIN_BUILD: Windows only, Use Prebuilt static mpv dlls on from mpv-winbuild-cmake -
USE_XDG_PORTAL: Linux only, Use xdg-desktop-portal for file dialogs (requiresdbus-1dev package to be installed) -
CREATE_PACKAGE: Create binary packages with CPack
sudo apt-get install -y build-essential cmake git pkg-config \
libgtk-3-dev libglfw3-dev libfreetype6-dev libmpv-dev
git clone https://github.com/tsl0922/ImPlay.git
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE ..
cmake --build .
cmake --install .Install Homebrew, and run:
brew install cmake git mpv freetype2 pkg-config
git clone https://github.com/tsl0922/ImPlay.git
mkdir build && cd build
export PKG_CONFIG_PATH=/usr/local/opt/libarchive/lib/pkgconfig
cmake -DCMAKE_BUILD_TYPE=RELEASE -DUSE_PATCHED_GLFW=ON -DCREATE_PACKAGE=ON ..
cmake --build . --target packageThis will build a DMG file.
Install msys2, and open the MSYS2 MINGW64 shell:
pacman -S base-devel git p7zip mingw-w64-x86_64-gcc mingw-w64-x86_64-cmake mingw-w64-x86_64-freetype
git clone https://github.com/tsl0922/ImPlay.git
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE -DUSE_PATCHED_GLFW=ON -DUSE_OPENGL_ES3=ON -DCREATE_PACKAGE=ON ..
cmake --build . --target packageThis will build a MSI installer and a portable ZIP.