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Engine: Making delete later for hierarchy of objects can lead to crash #821

Description

@eprikazchikov

Description

Making delete later for hierarchy of objects can lead to crash

Prerequisites

Create a hierarchy of objects.

Steps to Reproduce

  1. Call deleteLater for root object in the code.
  2. Check behavior in game mode.

Expected behavior:

Object deleted

Actual behavior:

Game crashed

Reproducibility:

100%

Versions

2024.3

Additional Information

n/a

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