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I was reading the code of go-ethereum and found that it had supported the rewind feature.
// SetHead rewinds the local chain to a new head. In the case of headers, everything
// above the new head will be deleted and the new one set. In the case of blocks
// though, the head may be further rewound if block bodies are missing (non-archive
// nodes after a fast sync).
func (bc *BlockChain) SetHead(head uint64) error {
log.Warn("Rewinding blockchain", "target", head)
bc.mu.Lock()
defer bc.mu.Unlock()
// Rewind the header chain, deleting all block bodies until then
delFn := func(hash common.Hash, num uint64) {
DeleteBody(bc.db, hash, num)
}
bc.hc.SetHead(head, delFn)
currentHeader := bc.hc.CurrentHeader()
// Clear out any stale content from the caches
bc.bodyCache.Purge()
bc.bodyRLPCache.Purge()
bc.blockCache.Purge()
bc.futureBlocks.Purge()
// Rewind the block chain, ensuring we don't end up with a stateless head block
if currentBlock := bc.CurrentBlock(); currentBlock != nil && currentHeader.Number.Uint64() < currentBlock.NumberU64() {
bc.currentBlock.Store(bc.GetBlock(currentHeader.Hash(), currentHeader.Number.Uint64()))
}
if currentBlock := bc.CurrentBlock(); currentBlock != nil {
if _, err := state.New(currentBlock.Root(), bc.stateCache); err != nil {
// Rewound state missing, rolled back to before pivot, reset to genesis
bc.currentBlock.Store(bc.genesisBlock)
}
}
// Rewind the fast block in a simpleton way to the target head
if currentFastBlock := bc.CurrentFastBlock(); currentFastBlock != nil && currentHeader.Number.Uint64() < currentFastBlock.NumberU64() {
bc.currentFastBlock.Store(bc.GetBlock(currentHeader.Hash(), currentHeader.Number.Uint64()))
}
// If either blocks reached nil, reset to the genesis state
if currentBlock := bc.CurrentBlock(); currentBlock == nil {
bc.currentBlock.Store(bc.genesisBlock)
}
if currentFastBlock := bc.CurrentFastBlock(); currentFastBlock == nil {
bc.currentFastBlock.Store(bc.genesisBlock)
}
currentBlock := bc.CurrentBlock()
currentFastBlock := bc.CurrentFastBlock()
if err := WriteHeadBlockHash(bc.db, currentBlock.Hash()); err != nil {
log.Crit("Failed to reset head full block", "err", err)
}
if err := WriteHeadFastBlockHash(bc.db, currentFastBlock.Hash()); err != nil {
log.Crit("Failed to reset head fast block", "err", err)
}
return bc.loadLastState()
}
Should we implement a similar feature in the tendermint?
If needed, I will write an ADR Documents based my prior work on it. Maybe it will take some time. :)
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