Library for managing 16x2 and 20x4 LCD displays.
The Splash Library simplifies the management of 16x2 and 20x4 LCD displays in Arduino projects. This library provides an easy-to-use interface for displaying text and manipulating cursor positions on LCD screens, allowing for the creation of clear and visually appealing user interfaces.
- Support for both 16x2 and 20x4 LCD displays
- Intuitive functions for displaying centered text and controlling cursor positions
- Compatibility with both I2C and standard 4-bit LCD interfaces
- Simple integration with Arduino projects for efficient LCD management
To use the Splash Library in your Arduino project, include the library files and follow the provided examples for implementation. Ensure that you have the necessary dependencies installed for your specific LCD setup.
The library provides a straightforward interface for managing text display and cursor positioning on LCD screens. Refer to the provided examples to quickly set up and utilize the library's functions in your own projects.
#include <LiquidCrystal.h>
#include "Splash.h"
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
Splash16x2 splash16x2(lcd);
void setup() {
// Initialize the LCD and display centered text
// ...
}
void loop() {
// Display dynamic content and update cursor position
// ...
}
License
This project is licensed under the MIT License. See the LICENSE file for details.
Contact Information
For any questions, suggestions, or feedback, please feel free to contact the author, Kathir