PARALLACTION: Add text-to-speech (TTS)#6795
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sev- merged 1 commit intoscummvm:masterfrom Jul 21, 2025
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sev-
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Jul 10, 2025
engines/parallaction/exec_ns.cpp
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| "Der Pachinko-Spieler" | ||
| }; | ||
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| static const int kNumberOfCredits = 39; |
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| static const int kNumberOfCredits = 39; | |
| static const int kNumberOfCredits = ARRAYSIZE(endCreditsItalian); |
| bool male; | ||
| }; | ||
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| static const CharacterVoiceData characterVoiceDatas[] = { |
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| namespace Parallaction { | ||
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| static const char *openingCreditsFirstLine[] = { |
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also, wrap it into #ifdef USE_TTS please
mgerhardy
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Jul 11, 2025
| charName = "Donna Fatale"; | ||
| break; | ||
| case kDino: | ||
| charName = "Dino Fagioli"; |
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maybe add the missing break here - just in case anyone is adding a new case
| creditsTexts = germanCredits; | ||
| break; | ||
| default: | ||
| creditsTexts = englishCredits; |
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maybe add the missing break here, too - just in case
engines/parallaction/parallaction.h
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| }; | ||
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| struct CharacterVoiceData { | ||
| Common::String characterName; |
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maybe use a const char * here to reduce the size of the struct as the Common::String has some internal storage that might add empty bytes and wastes memory.
also the voiceID could be uint8
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Adds a toggle for text-to-speech to the game options.
Adds text-to-speech for the following:
Currently only tested with Nippon Safes, Inc.
The following hardcoded translations need verification: