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Joystick events #624
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C - in progressImplementation is proceeding smoothlyImplementation is proceeding smoothlyDS - win32Affects the Win32/Windows backendAffects the Win32/Windows backendS - enhancementWouldn't this be the coolest?Wouldn't this be the coolest?
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The recommended method of getting joystick events on Windows, for devices that do not fall under the XInput API, is to use the raw input API (WM_INPUT). I saw that winit already does this for mouse & keyboard events, but not yet for joysticks.
Since I've got a need for this in my own project, I hope to soon give a shot at implementing this on Windows, but if anyone else who is more familiar with this API can implement it faster than I could, that would be appreciated.
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C - in progressImplementation is proceeding smoothlyImplementation is proceeding smoothlyDS - win32Affects the Win32/Windows backendAffects the Win32/Windows backendS - enhancementWouldn't this be the coolest?Wouldn't this be the coolest?