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Render command not working with some cycles versions #104

@lazercube

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@lazercube

We're failing to parse the render progress correctly when using multiple frames using cycles. Need to add a lot more testing around this as it's hard to maintain a working version for all Blender versions. As a basic fallback we can presume the previous frame has been completed if we see the next frame being rendered.

Known version with issue:

  • 4.2 (windows)

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