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RobinLmn/README.md

Welcome to my profile!

Studying an MSc in Computational Statistics and Machine Learning at UCL. I am open to research opportunities in Machine Learning, don't hesitate to reach out!

My Basic Info:

  • ๐Ÿซ MSc in Computational Statistics and Machine Learning at UCL, BSc in Physics and Computer Science at McGill
  • ๐Ÿ’ผ 3 years of work experience as a Software Engineer at Electronic Arts, Relic, Microsoft and Ubisoft
  • ๐Ÿ““ Website and resume: https://robinleman.com
  • ๐Ÿ“ซ How to reach me: contact@robinleman.com

My Projects:

  • ๐ŸŒ Pico-Banana: A lightweight implementation of a diffusion model in PyTorch.
  • ๐Ÿง  Tiny-LLM: A lightweight transformer-based language model implementation in PyTorch.
  • ๐ŸฆฟCart-Pole Reinforcement Learning Agent: A RL agent built from scratch in C++, trained on the cart-pole environment.
  • ๐Ÿš€ CUDA-Accelerated Raytracer: A GPU-accelerated raytracer built with CUDA and OpenGL.
  • ๐Ÿช Debris Disk Renderer: A 3D render engine to visualize and simulate debris disks around solar systems.

C++ C Rust C# Java JavaScript CUDA OpenGL Unreal Engine Unity Python TensorFlow PyTorch NumPy Pandas Matplotlib Git Linux

Pinned Loading

  1. pico-banana pico-banana Public

    A lightweight PyTorch implementation of a Denoising Diffusion Probabilistic Model (DDPM) trained on FashionMNIST.

    Python 1

  2. cart-pole-rl cart-pole-rl Public

    A reinforcement learning agent built from scratch in C++, trained on the cart-pole environment.

    C++ 4 1

  3. cuda-raytracer cuda-raytracer Public

    A gpu-accelerated raytracer built with CUDA and OpenGL

    C++ 2

  4. tiny-llm tiny-llm Public

    Lightweight transformer-based language model implementation in PyTorch.

    Python 2

  5. debris-disk-renderer debris-disk-renderer Public

    3D render engine to visualize and simulate debris disks

    C++ 5