This is a WIP decompilation of Rabbids Go Home (Rev 1, Europe).
It aims to be as accurate as possible, matching the recompiled instructions to the original machine code as much as possible.
The goal is to provide a workable codebase that can be modified, improved, and ported to other platforms later on. (GOG, i'm watching you.)
For now, it's ripped/extracted files to use as reference to decompile the game as a whole.
Make sure to join this server to stay updated and apply!
This project will use the CMake build system, which allows for a high degree of versatility regarding compilers and development environments.
Ubisoft Montpellier - Developer(s)
Ubisoft - Publisher(s)
README style inspired from ISLE.
