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Show rigid transforms as 3 arrows #753
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enhancementNew feature or requestNew feature or requestuiconcerns graphical user interfaceconcerns graphical user interfaceuser-requestThis is a pressing issue for one of our usersThis is a pressing issue for one of our users📺 re_vieweraffects re_viewer itselfaffects re_viewer itself
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enhancementNew feature or requestNew feature or requestuiconcerns graphical user interfaceconcerns graphical user interfaceuser-requestThis is a pressing issue for one of our usersThis is a pressing issue for one of our users📺 re_vieweraffects re_viewer itselfaffects re_viewer itself
The axis shown for cameras should actually be a visualization of the rigid transform.

In particular this also means that the axis shown as part of the camera (i.e. projection/pinhole!) aren't part of that object(path) but of a transform that was logged elsewhere
"bonus task": The size of the axis is right now completely screen space which can be problematic if there's many on screen and one zooms out! Need to think of something better