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Hiding entities from cloned space view in blueprint panel hides entity in original view instead #4456

@roym899

Description

@roym899

Describe the bug
See title + video below

2023-12-07.13-48-39.mp4

Hiding / showing works fine from right-hand side panel.

To Reproduce

import rerun as rr
import numpy as np

rr.init("minimal", spawn=True)

rr.log("image/color", rr.Image(np.random.rand(100, 100, 3)))
rr.log("image/depth", rr.DepthImage(np.random.rand(100, 100)))
  1. Clone the default view
  2. Hide entity in cloned view in blueprint panel (as in video) -> entity in original view gets hidden

Expected behavior
Clicked on entity should be hidden instead.

Desktop (please complete the following information):

  • OS: Ubuntu 20.04

Rerun version

rerun_py 0.11.0 [rustc 1.72.1 (d5c2e9c34 2023-09-13), LLVM 16.0.5] x86_64-unknown-linux-gnu release-0.11.0 61e3de1, built 2023-11-28T12:46:51Z

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📺 re_vieweraffects re_viewer itself🟦 blueprintThe data that defines our UI🪳 bugSomething isn't working

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