I'm using rerun to work on an objects tracker, which outputs boxes and key points. In most cases, it is more useful to view the entity instead of the class to which a specific box belongs to. Each of my tracked objects are identified by a uuid, and normally contain one box and multiple key points:
tracked/[uuid]: Boxes2D
tracked/[uuid]/points: Points2D
If the boxes and points respectively contain class ids or key points ids, rerun colors them accordingly and it prevents me from being to see clearly if my tracker behaves well. It would be much more practical to be able to retain the default behaviour of getting a different color per entity without having to remove the ids.
This feature request follows a discussion I had with @Wumpf on Discord :)
I'm using rerun to work on an objects tracker, which outputs boxes and key points. In most cases, it is more useful to view the entity instead of the class to which a specific box belongs to. Each of my tracked objects are identified by a uuid, and normally contain one box and multiple key points:
tracked/[uuid]: Boxes2Dtracked/[uuid]/points: Points2DIf the boxes and points respectively contain class ids or key points ids, rerun colors them accordingly and it prevents me from being to see clearly if my tracker behaves well. It would be much more practical to be able to retain the default behaviour of getting a different color per entity without having to remove the ids.
This feature request follows a discussion I had with @Wumpf on Discord :)