Specifically, entities_per_system_per_class (and the things it depends on) can be trivially cached if we have not inserted any new components in the data-store.
An easy cache-key for this is to simply sum the number of components across all entity-paths.
Specifically, entities_per_system_per_class (and the things it depends on) can be trivially cached if we have not inserted any new components in the data-store.
An easy cache-key for this is to simply sum the number of components across all entity-paths.