Describe the bug
We have a user on a Windows OS that sees rerun==0.8.0 crash shortly after start. It successfully loads the world map, but after a few seconds just crashes with the following trace:
thread 'ThreadId(1)' panicked at 'called `Result::unwrap()` on an `Err` value: Overflow', arrow2-0.17.1/src/array/growable/binary.rs:73
0: wgpu_render_pass_execute_bundles
1: wgpu_render_pass_execute_bundles
2: PyInit_rerun_bindings
3: PyInit_rerun_bindings
4: wgpu_render_pass_execute_bundles
5: wgpu_render_pass_execute_bundles
6: wgpu_render_pass_execute_bundles
7: wgpu_render_pass_execute_bundles
8: wgpu_render_pass_execute_bundles
9: wgpu_render_pass_execute_bundles
10: wgpu_render_pass_execute_bundles
11: wgpu_render_pass_execute_bundles
12: wgpu_render_pass_execute_bundles
13: wgpu_render_pass_execute_bundles
14: wgpu_render_pass_execute_bundles
15: PyInit_rerun_bindings
16: PyInit_rerun_bindings
17: PyInit_rerun_bindings
18: PyInit_rerun_bindings
19: PyInit_rerun_bindings
20: PyInit_rerun_bindings
21: PyInit_rerun_bindings
22: PyInit_rerun_bindings
23: PyInit_rerun_bindings
24: PyInit_rerun_bindings
25: PyInit_rerun_bindings
26: PyInit_rerun_bindings
27: PyInit_rerun_bindings
28: DispatchMessageW
29: CallWindowProcW
30: wglSwapBuffers
31: DispatchMessageW
32: DispatchMessageW
33: GetClassLongW
34: KiUserCallbackDispatcher
35: NtUserDispatchMessage
36: DispatchMessageW
37: PyInit_rerun_bindings
38: PyInit_rerun_bindings
39: PyInit_rerun_bindings
40: PyInit_rerun_bindings
41: PyInit_rerun_bindings
42: PyInit_rerun_bindings
43: wgpu_render_bundle_insert_debug_marker
44: wgpu_render_bundle_insert_debug_marker
45: PyInit_rerun_bindings
46: wgpu_render_bundle_insert_debug_marker
47: wgpu_render_bundle_insert_debug_marker
48: wgpu_render_bundle_insert_debug_marker
49: wgpu_render_bundle_insert_debug_marker
50: PyObject_Str
51: PyEval_EvalFrameDefault
52: PyEval_EvalFrameDefault
53: PyFunction_Vectorcall
54: PyEval_EvalCodeWithName
55: PyEval_EvalCodeEx
56: PyEval_EvalCode
57: PyCodec_DecodeText
58: PyCodec_DecodeText
59: PyEval_EvalFrameDefault
60: PyFunction_Vectorcall
61: PyEval_EvalFrameDefault
62: PyFunction_Vectorcall
63: PyFunction_Vectorcall
64: PyVectorcall_Call
65: PyObject_Call
66: Py_MakePendingCalls
67: Py_RunMain
68: Py_RunMain
69: Py_Main
70: <unknown>
71: BaseThreadInitThunk
72: RtlUserThreadStart
Troubleshooting Rerun: https://www.rerun.io/docs/getting-started/troubleshooting
Report bugs: https://github.com/rerun-io/rerun/issues
Unfortunately, I can not narrow it down further because I currently can not repro it on my own system. I was hoping maybe this trace could help anyone from the rerun team to have a suspicion for us to dig deeper in. 🙏
Desktop (please complete the following information):
- OS: Windows 11, python 3.9.13
Rerun version
0.8.0
Additional context
N/A
Describe the bug
We have a user on a Windows OS that sees
rerun==0.8.0crash shortly after start. It successfully loads the world map, but after a few seconds just crashes with the following trace:Unfortunately, I can not narrow it down further because I currently can not repro it on my own system. I was hoping maybe this trace could help anyone from the
rerunteam to have a suspicion for us to dig deeper in. 🙏Desktop (please complete the following information):
Rerun version
0.8.0Additional context
N/A