Running rerun-io/grounding-sam@e1eb004 causes a wgpu error which causes a panic in release mode.
2023-04-20T14:22:44Z ERROR wgpu::backend::direct] Handling wgpu errors as fatal by default
thread 'ThreadId(1)' panicked at 'wgpu error: Validation Error
Caused by:
In Device::create_texture
Dimension Y is zero
', wgpu-0.15.1/src/backend/direct.rs:3024
8: core::panicking::panic_fmt
at core/src/panicking.rs:64:14`
Running it in debug isn't a crash but reveals that somewhere we create a zero sized color map:
[2023-04-20T15:08:46Z WARN re_renderer::error_tracker] unknown error cause cause=InvalidDimension(Zero(Y))
[2023-04-20T15:08:46Z ERROR re_renderer::error_tracker] WGPU error tick_nr=85 description=Validation Error
Caused by:
In Device::create_texture
note: label = `class_id_colormap`
Dimension Y is zero
Running rerun-io/grounding-sam@e1eb004 causes a wgpu error which causes a panic in release mode.
Running it in debug isn't a crash but reveals that somewhere we create a zero sized color map: