Currently we color-map tensors and depth-images on the CPU. This has many downsides:
Instead, let's improve the re_renderer::TexturedRect API to handle:
- Color map selector enum
- A range for the color map
- Gamma
- Color maps for all 2D tensors in the image view
- Color maps for all tensors in the tensor view
Misc TODO
Currently we color-map tensors and depth-images on the CPU. This has many downsides:
Instead, let's improve the
re_renderer::TexturedRectAPI to handle:Misc TODO
enum Colormapthat we have