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Lua memory usage is not limited and a script can crash redis.
The issue is solved with the addition of new memory allocator that uses a new configurable lua-memory-limit.
Implementation details:
currently we are using Lua 5.1.5. In this version the GC cannot be called from within the allocator, thus scripts that doesn't suppose to cross the memory limit can fail on low memory,
Scenarios:
to improve the first scenario we added a new configurable lua-gc-threshold, which is tested before we run the script, if the Lua stack cross the threshold we initiate GC cycle to release some memory.
the second issue was resolved in Lua 5.2 with the emergency garbage collector feature and memory limit gc parameter.