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[Playnite Launcher] Needs more information on dependencies #21564

@michaelwschultz

Description

@michaelwschultz

Extension

https://raycast.com/bennettsh/playnite-launcher

Raycast Version

0.30.0.0

macOS Version

Windows 11

Description

Error:

Error: FlowLauncherExporter addon not found. Please install it from https://github.com/Garulf/FlowLauncherExporter/releases/latest
    at Ue (C:\Users\Michael\.config\raycast-x\extensions\2e2e98ad-ff68-44a9-bd19-cc5e586b52f2\play-game.js:8:3980)
    at async ne.initialData (C:\Users\Michael\.config\raycast-x\extensions\2e2e98ad-ff68-44a9-bd19-cc5e586b52f2\play-game.js:8:4446)

After some digging, I realized I was missing the FlowLauncherExporter.pext extension. It's in the read me but the instructions are lacking. It would be helpful if you added how to install the extension once you download it. I had to google it and then realized you could just double click the extension to install. Once installed, I also found that I needed to restart Raycast before it would work.

Steps To Reproduce

  1. In Windows 11
  2. Install extension
  3. Verify Playnite is installed
  4. Download FlowLauncherExporter.pext
  5. No instructions on how to install it

Current Behaviour

Only works once Playnite and the extension are installed and Playnite is restarted.

Expected Behaviour

  1. Download extension
  2. Be prompted to download the required Playnite extension
  3. Launch a game inside of Raycast

It would be nice to have a clear call-to-action that explains that a 3rd party extension is required for Playnite for this extension to work. The readme should also explain how to install the extension and that Raycast may need to be restarted.

Moving the requirements to the extension splash screen page would be great as well.

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bugSomething isn't workingextensionIssues related to one of the extensions in the Storeextension: playnite-launcherIssues related to the playnite-launcher extension

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