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Add path connection tool
Add path extrusion tool
Implement navmeshes
Duplicating should trigger move tool
Make signal list let you search for entities by name
Add to config a list which signals each entity has
Add thing that lets you do stuff in degrees
Make navmesh editing easier
Add thing that adds a default id to entities
Also default name should be none
New entities should be spawned in front of view
Cut/Copy/Paste
Disable undo/redo buttons when these actions can't be performed
Add a settings menu
Change the length of the undo/redo chain
Change the key bindings
A menu that shows undo/redo history
Need to add some metadata to undo/redo actions
Viewport transforms better when multiple axis
Record the mouse pointer position when capturing it for the viewport and restore it when releasing it
Shift key for viewport
When camera around, it would make the camera speed faster
When moving objects, it would move them faster
Regular object moving speed should be decreased
Rendering for non-entity objects
Transitions
Navmeshes
Paths
Make widget selections follow global Editor selections
Switch to using framework Files for configuration
Add modified flags to objects
Add IsModified() method
Recursively checks children too
Actions save also flag, not only modified property
Rewrite language again
Put all of the string names in a map
Find some bugs
Fix some bugs
2D viewport
Locks the camera angle facing towards the Z axis
Different viewport movement
Grid rendering in viewport
Viewport transform snapping
Snapping to grid for translations
Snapping to 15/30/45 degrees for rotations
Will need a special menu to configure the snap ammount
Viewport transforms in different coordinate spaces
World space
Entity group space
Entity space
Different rotation measurements
Objects selectable through the viewport
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Level editor for the Tramway Drifting and Dungeon Exploration Simulator SDK
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