Update projects.md to include GodotJS#796
Conversation
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Of course! |
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For my curiosity, in https://github.com/godotjs/GodotJS?tab=readme-ov-file#supported-platforms you list |
Ah, there are some test works on my side (check the built godot app works properly on each platform). QuickJS-NG is fantastic to use. For windows, I'll add comments in README right away, about the requirement of clang compiler to build with QuickJS-NG (my current environment on windows is MSVC, and it fails to compile). I've tested without errors on Linux/Android today. BTW, may I submit another PR to add two functions |
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Those PRs would be welcome! About the compiler: we support MSVC >= 2019 out of the box. Can you share details on what compilation issues you've ran into? |
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I'm using MSVC 2022, it complains tons of errors about atomics, such as |
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We use that flag in the project. Do you use CMake to compile the QuickJS target or something else? |
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Godot uses scons. I figured it out after reading the cmake file. |
Hi, may I append my project GodotJS to the list in projects.md?