Transpiles GLSL to mlog.
void main() {
vec2 st = gl_FragCoord.xy / u_resolution.xy;
gl_FragColor = vec4(atan(st.y, st.x), sin(st.y), cos(st.x), 1.0);
}python3 . example.glsl| Name | Name | Last commit date | ||
|---|---|---|---|---|
Transpiles GLSL to mlog.
void main() {
vec2 st = gl_FragCoord.xy / u_resolution.xy;
gl_FragColor = vec4(atan(st.y, st.x), sin(st.y), cos(st.x), 1.0);
}python3 . example.glsl