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+corrected buggy play()
Member
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I don't often use the imageView, any suggestions as to how to go about testing the discrete time steps? |
Contributor
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Moving this to #1828 |
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NEW method setHistogramLabel

NEW method setHistogramPrintView

NEW option 'discreteTimeSteps'
to rather jump from 0->1->2 than to slide smoothly when changing time (if you have 3 images, people find it hard to understand why there should be time=2.5)
NEW opts{'autoLevels', 'autoRange'}
look in opts for values for 'autoLevels', 'autoRange' if not given in setImage(**kwargs)
DEBUGGED method play, keypressevent, timeIndex
allow to actually setup framerate
NEW property nframes