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GraphicsScene.mouseMoveEvent duplicates events #3011

@TilmanK

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@TilmanK

The current implementation of GraphicsScene.mouseMoveEvent calls the base class implementation twice, when QMouseEvent.buttons() is something else than Qt.MouseButton.NoButton. The duplicate call happens here:

super().mouseMoveEvent(ev)

I don’t see any reason at this point to call the base class handler again. In general, I think the events should be duplicated and handled twice.

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