When using batching, the 'cast shadows' parameter loses its application. I have multiple entities that are sharing the same settings except for "cast shadows". It renders each instance as if 'cast shadows' is enabled that seems dependent on ordering in the hierarchy. If I disable batching things render properly. I've included screenshots and project link.
Screenshots:

left two tiles are "cast shadows=off"
right two tiles are "cast shadows=on"

notice all tiles cast shadows
Project:
Shadow Issue
When using batching, the 'cast shadows' parameter loses its application. I have multiple entities that are sharing the same settings except for "cast shadows". It renders each instance as if 'cast shadows' is enabled that seems dependent on ordering in the hierarchy. If I disable batching things render properly. I've included screenshots and project link.
Screenshots:

left two tiles are "cast shadows=off"
right two tiles are "cast shadows=on"
Project:
Shadow Issue