Repro here: [https://playcanvas.com/editor/scene/2286827](https://playcanvas.com/editor/scene/2286827) Creating a particle system with a custom mesh will not use the provided UVs. <img width="690" height="368" alt="Image" src="https://github.com/user-attachments/assets/9b2026cd-1c36-486e-b857-9ce83cdca6d8" /> This did work in engine version 1: <img width="690" height="327" alt="Image" src="https://github.com/user-attachments/assets/8d721383-e058-47c4-860b-be0b8fbb38ec" />
Repro here:
https://playcanvas.com/editor/scene/2286827
Creating a particle system with a custom mesh will not use the provided UVs.
This did work in engine version 1:
