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Particle system isPlaying() returns false only long after the lifetime of the particles #2146

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@yaustar

Example project: https://playcanvas.com/editor/scene/934545

Press Stop.
The text in the top left (which is using isPlaying to show 'playing' and 'stopped') doesn't change to stopped until long after the last particle has 'died'

20200607-2251

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