using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnrealEngine.Engine;

#pragma warning disable 649 // Field is never assigned

namespace UnrealEngine.Runtime.Native
{
    public static class Native_UUSharpOnlineBlueprintCallProxyBase
    {
        internal static ManagedLatentCallbackRegisterDel Set_Callback;
    }
}
