PCG random generator for Swift language.
import PcgRandom
var pcg = Pcg64Random(seed: 42)
let dice = Int.random(in: 1...20, using: &pcg)
print(dice)swift package add-dependency 'https://github.com/paiv/swift-pcg-random.git' --from '2.0.0'
swift package add-target-dependency --package swift-pcg-random PcgRandom <target-name>pod 'PcgRandom', '~> 2.0'